This is a hands-on activity. Bring your laptop and a dataset of your choice, and leave with one (or more) interactive figures ready to submit with your next ApJ article.
Astronomers have long used static figures and more recently movies in publications. However, in recent years, more and more journals allow interactive figures as electronic material which allow the reader to zoom, pan, click on objects in the scatter plot for more information, rotate 3D displays etc. This gives the reader of your article a way to explore more of the data you show, be more engaged, and understand your points better – hopefully leading to more citations!
Also, the same animations and interactive figures can be used on your own website, in talks, or to share with collaborators so they can easily zoom into a lightcurve, bin up a spectrum etc.
With the right plotting packages, making an interactive figure is no more complicated than making a pdf or png; I start off by showing a few examples in Python that I have personally used before (mpld3, bokeh, x3d) for those new to making interactive figures and then we’ll hack and make figures together. Bring your laptop and a dataset (table, image, catalog, …) you want to visualize and we’ll brainstorm if an interactive display is useful and what information it can add for the reader. If you’ve made a visualization like that before, bring it and teach us how!
A few example of how this might look like:
– Optical design of the the Arcus satellite: https://space.mit.edu/home/guenther/ARCUS/3Dview.html
– Chen et al. (click on “start interaction”): https://iopscience.iop.org/article/10.3847/1538-4357/acb3a6#apjacb3a6f8 – I’ve made very similar plots with the same plotting package that they used myself, but my paper is still under review, so I don’t have link to share.
– Tully et al. (click on “start interaction”): https://iopscience.iop.org/article/10.3847/1538-4357/aceaf3#apjaceaf3f13 – This one looks cool!
Sign-up is not required, but recommended. Send me an email so I can send you installation instructions for some packages we might use beforehand.